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Setting is one of the most important parts of storytelling. It is a character  that shapes everyone around it. This couldn’t be more true in Hominids. Early in development it was vital to understand this world. Creating a size comparison helped set the stage for each scene and grasp where everything takes place.
When we think of Neanderthals, we tend to think of the Ice Age. It was important for me to create a world that didn’t exactly fit into the history we know now. A forest that springs for the ocean, trees larger than the Empire State Building, and a mountain nowhere on our current landscape.
As a reader, this will hopefully give you a better insight of this almost alien landscape.